Trailer for our game; Fragment - a surreal story in dream-like environments.
This was our third game project at Future Games. The timespan was 7 weeks for the whole project - from early planning and brainstorming to a completely finished game. I was our designated Environment Artist for the game and was responsible for making most of the props and structures for the 3 levels in the game. It was an incredible learning experience and even though it was our longest project it felt like time went so quick - I had so much fun! I wanted to learn to make flexible assets and structures that could be used throughout the whole game and in all of the three very different environments.